It's time. We've all seen it now. A Captain's Blog entry for Star Trek Into Darkness.
Sexy Trek: Naughtiness
that the original series could only dream of. Kirk bangs two hot alien twins
(with tails) while on leave in San Francisco. Alice Eve gets down to her
underwear in an entirely gratuitous sequence in which Dr Marcus gets changed. There’s
a junior bridge officer with white-blonde hair who is absolutely gorgeous.
Star Trek Into
Darkness
or
Trek Movies: The Greatest Hits Collection
The Mission: Observation
of planet Nibiru; manhunt for wanted terrorist John Harrison following attack
on London; five-year mission of exploration.
Period: 2259-60
(alternative reality)
Planets visited:
Earth: Much as we’ve seen in the previous movie, only this
time we don’t only see the American future, we see London. There are
recognisable landmarks still present as well as plenty of the futuristic
skyscrapers that appear so popular in San Francisco in the 23rd
century. New landmarks include the Kelvin Memorial Library, named, presumably,
in honour of the lost USS Kelvin, and in reality a secret Starfleet
Intelligence HQ. References to a Royal Hospital and sightings of the Union flag
indicate the United Kingdom must still exist, in some form.
Kronos: The Klingon Homeworld is a complete no-go area for
humans. Khan decides to use it as his hideout. He takes refuge in a dingy
industrial area in an underpopulated province. Orbiting Kronos is a fragmenting
moon, so mining work on Praxis is going ahead just as destructively in this
reality as in the Prime timeline. The spelling ‘Kronos’ is used throughout.
Nibiru: A Class-M planet with a native species of preindustrial
humanoids. The oceans are as blue as Earth’s, but the vegetation is red, and
there are various large, nasty beasts roaming the rouge jungles. A supervolcano
is on the verge of erupting, threatening the entire planet with destruction.
Kirk and Spock step in.
Jupiter: Admiral Marcus is hiding his pet warship at a spacedock
in orbit of the gas giant.
Unnamed planetoid: McCoy and Dr. Marcus beam down to a
remote planetoid to try to open one of Marcus’s mystery torpedoes. It has a
breathable atmosphere, but the surface is barren, composed of black, volcanic
rock.
Captain James T: Breaks
the Prime Directive massively on Nibiru, although he does save the entire
planet so that seems pretty reasonable. He almost gets busted back to cadet for
this, but Pike intervenes to have him made first officer instead. Nonetheless,
he stops Khan from killing quite the entire senior staff of Starfleet and gets
his wish to go after Harrison/Khan. It’s totally a vengeance thing for him
since Pike is killed, and he tries pummelling Khan when he catches him (this
doesn’t work). He calms down enough not to execute him on the spot. He’s canny
enough to suss out Marcus’s plans and ballsy enough to face him down.
He’s
got a reputation with the women of Starfleet. He sacrifices himself to save the
Enterprise which cements his bromance
with Spock. Luckily, there’s a well-signposted cure for death available. Claims
to have not lost anyone during his command of the Enterprise (guess that means the comics aren’t canon after all). He’s
reinstated as full captain of the Enterprise
and assigned a five-year mission of exploration.
Green-blooded
Hobgoblin: Still playing by the rules, more or less. Follows Kirk’s orders
when they breach regulations, beaming down to Nibiru to use his ‘cold fusion’
device but insisting he be left to die when it appears he’s trapped in the
volcano. Files a report on himself and Kirk after the rescue. Gives Pike lip in
a terribly logical way. He’s been risking himself unnecessarily (following
developments in the comic series) since the destruction of Vulcan, something
which is putting strain on his relationship with Uhura. Doesn’t seem too
perturbed at the prospect of being shifted to the USS Bradbury away from Kirk, but later goes mental when Kirk is killed.
He’s the voice of reason during the manhunt, but goes into a blood-rage for
Khan after Kirk’s death. It takes a lot to piss of a Vulcan, but when you do,
you’ll regret it.
Spock Prime: Living
on New Vulcan. Handily, young Spock has his phone number in case he ever needs
to quiz him about terrible threats from previous movies.
Hailing Frequencies
Open: Uhura is still being sent on missions with Spock, in spite of the
obvious problems this may pose regarding emotional conflicts. She speaks
Klingon, so is sent on the Kronos mission, and stands up to the big lead
Klingon. Helps Spock take down Khan (phaser rather fists on her part).
The Real McCoy: Is
as awesome as ever. Has the steadiest hands in Starfleet, flirts with Dr Marcus
way more smoothly than Kirk ever could, and manages to foul it up by getting
his hand trapped in a detonating torpedo. Once delivered Gorn octuplets (they
bite).
Great Scott: Still
not Scotty as I remember him, but pretty amazing in this movie, refusing to
betray his principles and allow Marcus’s torpedoes aboard without seeing what’s
inside and expressing the doubts about the manhunt that many of the crew share.
Threatens to quit and Kirk calls him on it. He goes on a binge with Keenser,
until Kirk phones him and gets him to go on a side mission to locate Marcus’s
secret project – the Vengeance.
Infiltrates the warship like it’s the sort of thing he does every day (he was
very good at starship sabotage in the original timeline though).
Punch it: Sulu
gets to try out the captain’s chair. He’s nervous at first but he takes to it
well. He’ll be running the Excelsior in
no time.
Boy Wonder: Poor
wee panicky Chekov gets bumped up to chief engineer in Scotty’s absence. He’s
not really up to it, bless him, and is nervous about changing to a red shirt,
but he comes through and saves Kirk and Scotty from falling to their deaths
when the gravity goes awry. He’s back where he belongs by the time the ship
flies again.
Captain Christopher
Pike: They killed Pike! How dare they?! Before this heinous act, Pike is
ranked as Vice Admiral but is returned to the captaincy of the Enterprise with Kirk as his first
officer, something which took some negotiation. He’s still wheelchair bound,
but can walk with a cane. Spock melds with him during his last moments.
Posh Totty: Dr
Carol Marcus arrives on the Enterprise unannounced
and under an assumed name. Her father is Admiral Marcus. Evidently in this
reality she was raised in England and decided to specialise in weapons
technology rather than biophysics. She’s highly intelligent, extremely composed
and knows all about Kirk’s reputation. She joins the crew permanently for the
five-year mission, as science officer.
Khaaaaaaaaaan! Shock!
John Harrison is Khan Noonien Singh! Who’da thunk it? Yes, he’s played by an
Englishman this time, which has offended a lot of people, because Khan is
supposed to be Indian. Well, yes, it’s a bit stupid, and the name doesn’t make
much sense (who knows, maybe he was raised by a Sikh family/scientist).
However, I think it’s important to remember that Ricardo Montalban, who played
the original Khan, was also white.
Anyway,
Khan is a vaguely defined superhuman bad dude this time round. There’s some
mention of his being a genocidal warlord back in the day, but mainly he’s on a
vengeance trip against Marcus for his betrayal and because he believes him to
have killed his kin. He was found in a sleeper ship drifting in space (the Botany Bay, natch). He has superhuman
strength and speed, enhanced intelligence, and supreme regenerative abilities. His
blood can cure terminal illnesses and even death by radiation poisoning when
injected into another human. He takes down a bunch of Klingons with little
effort. He’s cunning, manipulative, but prone to violent anger and utterly untrustworthy.
Bad Admiral: Admiral
Alexander Marcus is the current commander-in-chief of Starfleet. He’s gone bad,
convinced that war with the Klingons is coming (he’s probably not wrong) and
determined to be prepared. Basically he’s willing to do whatever it takes to
get Starfleet onto a more military footing and ready to take the war to the
Empire. The attacks on Earth and Vulcan by Nero have galvanised him and those
who support him. He’s part of Section 31, the secret “dirty tricks” department
of Starfleet Intelligence. In the film’s most violent moment, he gets his head
crushed to pulp by Khan (mercifully, we don’t see it).
According
to the Countdown to Darkness prequel
comic, he was Robert April’s XO on the previous Enterprise (the mysterious one between NX-01 and NCC-1701 in this
reality). He may even have been captain of the ship between April and Pike. He
also implies that he was the one who persuaded Pike to join Starfleet.
Alien Life Forms:
Klingons: Proper big, mean bastards, although they still
have a thing for honour. The Klingons we see are mostly wearing the ridged
hoods that kept their features a secret in the cut scenes from Star Trek, but their leader takes his
off to reveal a face with a broad, ridged nose and pronounced skull ridges.
Which are pierced. It’s kind of a super-Klingon look. Cool as they look, the
Klingons are mostly there to get beaten up and show how hard Khan is.
Nibirans: Humanoids with deepset black eyes and stark white
skin (probably painted white, by the looks of it). They have a primitive tribal
culture, worshipping the volcano that dominates their world along with a sacred
scroll (which Kirk nicks to get them out from under said volcano). They’re fast
runners. After seeing the Enterprise,
their belief system shifts somewhat.
Vulcans: The survivors of the Vulcan genocide are building a
new home on the New Vulcan colony. This is the setting for much of the new Star Trek video game.
Tribbles: Bones has one in his sickbay, just in case he
needs to inject something with some superhuman blood samples for fun. (This is
actually left over from the IDW comics, but is still stupid.)
Starfleet aliens:
Among the Enterprise crew are a Monchezke
native (like K’Bentayr from the Kelvin crew
in Star Trek), the reptilian female
generally known as ‘Madeline,’ a Lobot-like cyborg science officer nicknamed
GATT-5000, and of course Keenser, the crusty wee alien who we now know, thanks
to the comics, is a Roylan. Starfleet still includes Orions, and we see various
other cool looking new aliens in and around the Academy. Some say Kirk’s
ladyfriends in San Francisco are Caitians; they look way too human-like to be
Caitian to me.
Future History: Kirk
states that Khan is three hundred years out of his native time; I thnk we can
assume he’s rounding up a fair bit there, unless Khan went to sleep in 1959.
Still, the film is sticking with the twentieth century background for Khan and
his rise to power. Which is odd, considering this is a film made in 2013 about
a future in which Nokia exists.
It’s
implied that the Klingons have only recently been contacted, which flies in the
face of the events of Enterprise pretty
heavily. Perhaps they’re just getting rowdy recently.
Future Treknology:
Transwarp beaming: No need for starships anymore! Not now
that Starfleet has Scott’s equation for transwarp beaming. It’s classified of
course. Still, Khan has acquired a personal transwarp beamer.
Cold fusion: Someone on scriptwriting duties seems to have
taken the phrase ‘cold fusion’ rather literally, and thinks it’s something that
can actually be used to make things colder, rather than fusion under reasonable
temperatures and conditions. Spock’s cold fusion device is capable of freezing
a volcano and rendering it inert, although it has no remote control.
Explosives: Khan gives Mickey from Doctor Who a ring which dissolves in water to form an explosive
substance, powerful enough to level the Kelvin Archive and kill a large number
of people. This is just to get the heads of Starfleet in one room to address
the threat, of course, so he can attack them in a jumpship.
Cryo-torpedos: Not only are they supremely powerful new
photon torpedoes, they also contain a 20th century cryogenic capsule
with a frozen superman inside. How this works, I do not know, but like Bones
says, “I’m a doctor, not a torpedo technician.” (Sadly, I’m not a doctor
either.)
Starships:
USS Enterprise: We
see a bit more of her this time. The warp core’s been tidied up, although
engineering still looks like a brewery. For no reason whatsoever, Kirk hides
her under the sea of Nibiru, in spite of the obvious danger posed by saltwater
to delicate components and the fact that she’s not designed to travel through
an atmosphere at all. More plausibly, the shuttles are damaged by volcanic ash,
which clogs and corrodes their systems. She gets her ass handed to her by the Vengeance, but gets a nice refit at the
end of the film, all spruced up with new thrusters and sleek new warp nacelles.
USS Vengeance: A
dreadnought-class warship, twice the size of the Enterprise and three times the speed (given the size of the Enterprise in this reality, that’s
pretty enormous). It is darker than the Enterprise
with a skeletal structure, but retains the standard relationship of saucer
to engineering hull, with two warp nacelles. Despite its size, it has been
designed to be operated by a reduced crew. Its warp drive is advanced enough to
allow it to catch up with another vessel fleeing at warp, penetrate its warp
field and attack it. Marcus has had it constructed in secret and commands it as
his personal flagship.
USS Bradbury:
Starship commanded by Captain Abbott, to which Spock is due to be transferred
as first officer prior to the attack on Starfleet HQ. It is clearly named for
the late author Ray Bradbury, although it may also be a reference to a USS Bradbury mentioned a couple of times in
TNG.
Khan’s jumpship: A one-man sublight ship capable of flight within
in atmosphere and in space, well-armed for its size and seemingly a standard
Federation design. Vulnerable to a hose in the engine turbine.
D-4 class: Small Klingon vessels, similar to the classic
Bird-of-Prey, which operate in a planetary atmosphere. Heavily armed and highly
manoeuvrable, and wicked cool.
K’Normian Trader ship: This is actually Mudd’s ship from the
prequel comic, which they refused to give back to her.
Future Fashion: There’s
an array of new uniform variants on display, from the militaristic grey
Starfleet Command uniforms (with spiffy hats) to the shiny blue and red
wetsuits. Plus there are puffy flight suits, white medical uniforms with a hint
of Motion Picture about them, environmental suits and the classic red/gold/blue
starship uniforms. Presumably crewmen spend a great deal of time getting
changed for different missions.
Gratuitous? Really? |
On the
other hand, if you like men, there’s plenty of eye candy here for you too.
Personally, I’m a Karl Urban man, although I also have a soft spot for Bruce
Greenwood. A scene with Khan in the shower was cut from the theatrical release.
Shirtless Kirk Alert:
During the aforementioned hot alien twin action.
Funny Bits: Most
of Scotty’s scenes, and any time McCoy says anything.
Space Bilge: Here
goes… Why the hell did Kirk decide to hide the Enterprise beneath the sea on Nibiru, instead of leaving her in
orbit? How was this in any way an aid to the mission, and how did he get the
ship under there without a single native seeing her in the first place? Why does Khan choose Kronos as a hiding place?
He must realise Marcus will send someone after him, and unless he wants war
with the Klingons as well, it’s a bit of a stupid place for him to hide. Why
did he put his brethren in the torpedoes? Surely a less explosive option would
have been sensible.
Starship
travel is now so rapid that the Enterprise
can get from Earth to Kronos in what seems like hours (although this might
just be sloppy editing and a lack of clarity in the storytelling). Along with
the super-fast trip between Earth and Vulcan in Star Trek, you have to wonder why anyone is bothered with transwarp
beaming.
Khan’s
blood can bring people back to life, as can a synthesised substitute, even
after major radiation exposure. Somehow I don’t think we’ll hear about this
again, regardless of its capacity to alter the life of every human being in the
Galaxy. Khan is also introduced with little in the way of explanation of his
origins, so anyone who doesn’t know him from the original series and films is
going to be confused as to why everyone’s making such a big deal of the guy. Also, why does the blood have to be Khan's, and not any of the other superhumans they have in handy cryogenic storage?
McCoy
keeps a tribble on hand in case he needs to experiment on anything. The heads
of Starfleet convene to discuss a terrorist attack against Starfleet in one big
room that is a well-known location. Apparently, in Starfleet you can go from
cadet to captain to cadet to first officer to captain again in days.
Links and references:
Admiral Marcus has models of earlier air and space vehicles on his desk,
both real-life craft and Star Trek ships including the Phoenix, the NX-Alpha, the Enterprise
XCV-330 and NX-01 and the USS Kelvin.
Section 31 originally featured in Deep
Space 9 and later was retroactively set up in Enterprise. Christine Chapel is mentioned, having transferred “to the
frontier”, seemingly to get away from Kirk (has she moved to Exo-III?) Dr Boyce (from ‘The Cage’) is
listed as Kirk’s Doctor on his recovery bed at the end of the film. Star Trek II: The Wrath of Khan is
pillaged for material, particularly in the climactic scenes.
Title Tattle: There’s
been a surprising amount of discussion about the lack of a colon in Star Trek Into Darkness, even though
it’s not the first Trek movie to do
without. Star Trek Generations and Star Trek Nemesis don’t have colons
either. Not that it matters, really.
The Verdict: Great
fun and easy on the eye, but frequently nonsensical and highly derivative, and lacking in emotional punch. See
the main review for more.
No comments:
Post a Comment